A downloadable game for Windows

This is a two weeks prototype done in my freetime to improve my workflow with houdini and unreal engine.

A simple proof of concept building houdini to unreal landscape :
almost every asset start with lines or curves like a squeleton
then generating volumes with sweep (custom extrusion shape / square circle and ribbon output) taking advantaghe from straight UV generation.
intensive usage of the awesome labstools :
- edge damage
-sharpen
-random selection
-edge to curve
-findshortestpath
-voxelmesh
Using simple simulations with vellumbrush, fractured rigid bodies .

Download

Download
umaru_build.zip 547 MB

Install instructions

To play, just uncompress the archive then execute UMARU.exe
Controls :
A or gamepad X : hamster spawn when close to robot enemy
E or gamepad B : interact
T or gamepad Y : activate lantern 
SPACEBAR or gamepad A to jump/glide


For now gameplay mecanics are fun but I'm still prototyping further features.
You can interact with :
-  purple plants with blue cloth
- small shelters that give you a hamster for each one gathered, that you can use to attack robots
- talk to local NPCs
- turn on/off lanterns
-loot food in jars around houses

at the moment you can stomp on robots head or very close to stun them

hope you will have fun, please leave me comments/critics/ideas so that could be improved.


Development log

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